Projektstart: 01.10.2007 Projektende: 30.09.2010 Geldgeber: EU
Projektbeschreibung: Interoperable Interactive Geometry for Europe
The main objective of this project is to make digital content for mathematics teaching in Europe more accessible, usable and exploitable. Although mathematical content is usually cross-cultural and multilingual, and as such exchangeable between all European countries, we identified several obstacles for this exchange. The project addresses these hurdles and proposes solutions to them.
We will offer our content - more than 3000 constructions, exercises, animations, and learning objects covering the complete range of math education - and external contributions - we found more than 9000 ready to be shared in a survey among users - ready for reuse, with clear licenses, in a searchable and metadata-tagged portal. We will map the curriculum requirements of each country of the EU to the system.
We will enable users to use their software of choice (or the one they have to use, for example by curriculum regulations) with the content of their choice, by specifying a common data transfer format based on open standards, that can and will be implemented both by commercial and open source developers. We will provide the users, more than a half a million teachers of science and mathematics, and ultimately more than 90 million pupils in the 25 countries of the EU, with quality content by testing the available material in the classroom. All stakeholders, software teams, resource authors, teachers and learners will be involved, in order to promote quality enhancement cycles through peer reviews, ranking and feedback. This will bootstrap a sustainable network of users and producers of quality controlled educational content.
The main result of the project exceeds interactive geometry to pervade e-Learning practices: By focussing on a restricted area where interoperability is achievable, we will demonstrate clear tangible gains of content enrichment and quality approach on teaching efficiency. This will promote the adoption of quality and rich context paradigms.